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Master Programme at St Lucas School of Arts Antwerp
St Lucas School of Arts Antwerp
now is encouraging applications for its renewed master's program in Visual Arts.
It is a one-year master's program (60 credits) which can be your first year as a professional artist or designer and use the full potential of all our master coaches to contextualize your work within a contemporary theoretical and professional framework. Through research, experimentation and network building you will become self-aware of the potential of your own choices and ambitions choosing one of the five trajectories shown below:
Master in Art & Design as an applied practice
In the applied master you learn how to meet the expectations of your customers, by developing your own style and artistic vision. You will also learn how to present your projects in order to attract new customers. Within this trajectory, you develop work in direct relationship with a company, organization or professional, with whom you will also do an internship for 10 weeks.
Master in Art & Design as an autonomous practice
The autonomous practice master is a studio-based program open to all artistic disciplines within which both specialized and multidisciplinary approaches are encouraged. This master's track offers a unique context to develop your practice within cultural, aesthetic and socio-political contexts. From this meta-perspective, you will investigate and push the limitations of your artistic discipline through the further development of skills, research methods, theoretical and analytical frameworks.
Master in Art & Design in a socio-political context
If you want to learn how to engage others in a sociopolitical context, you should choose this option. In this master's trajectory, you use the social and/or the political to create art and design.
Master in Art & Design in a technological context
In this trajectory you are encouraged to experiment by using, manipulating, co-opting and deconstructing (digital) technology. Through your Masters’ program, you can explore the limits of computer programming, virtual reality, artificial intelligence, internet of things, gaming, data visualization etc... These endeavours will help prepare you to shape the (digital) future. Within this master's trajectory, you strategically incorporate the digital and/or the technological to create art and design.
For all details and admission requirements please visit the website